coder & designer

Andrea Roberson


Hey, I’m Andrea but you can call me Andy. I’m a designer and developer at the Los Angeles Times’ Data Desk. I’m passionate about using design and code to tell stories in innovative ways. Sometimes that means using contemporary technology to make more engaging stories and other times it means developing and designing unique formats to showcase stories. I’ve been coding since I was 10 and I love learning more every day.
Find out more about me:


All of my featured work.


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  • Experience
    • USC Adjunct professorAug. 2018 - present

      Teaching an introductory coding class for storytelling in the School of Journalism.
    • L.A. Times Data DeskJune 2016 - present

      Producing custom story packages, maintaining build request process to organize page production, developing and designing: pages, visualizations, and database applications, making graphics and illustrations, training others to code in the newsroom system, updating and reworking custom style guide for the newsroom. Previously summer intern.
    • Website support specialistSept. 2015 - Oct. 2016

      UNC Media Law support specialist. Maintained WordPress website, used Google Analytics to research user behavior and improve UX, created custom Wordpress theme.
    • Developer for PPD ActAug. 2015 - May 2016

      Created website and handed off to current designers and developers to maintain.
    • Developer for Divided by the SeaAug. 2015 - Mar. 2016

      Designed and developed website. Created logo, graphics and infographics for project.
  • Education
    • University of North Carolina at Chapel Hill
    • Class of 2016
    • Majored in Journalism (specialization in multimedia)
    • Minored in Computer Science
  • Skills
    • Web development
    • HTML, CSS, JavaScript, jQuery
    • D3, AngularJS, Django
    • Adobe Creative Suite
    • Illustrator, Photoshop, Premiere, InDesign, After Effects
    • WordPress
    • Experience in managing WordPress sites, editing themes, using plugins and customizing pages.
    • 3D Programming
    • Familiar with developing for Google Cardboard, working with Maya and Unity
    • Other
    • Git, MongoDB, Python
  • Awards
    • 2018 SFJ Winner
    • Sole developer and designer on the Dirty John series, which won 2nd place for Integrated Storytelling.
    • ONA 2017 Finalist
    • Contributed development and design for “Inside the Massive Tunnel 60 Feet Below L.A.” which was nominated for the Features category.
    • ONA 2016 Winner
    • Developer on Undercurrent, which won the small newsroom category for excellence in visual storytelling.
    • SND 2016 Winner
    • Main designer and developer on Divided by the Sea, which won 1st place in Digital Story telling for Society of News Design’s student competition.
  • Download my resume